Projects bring together design, development and implementation around an agreed scope. We work through the requirements and responsibilities with the client before the build begins. The aim is practical software that fits the people and systems already doing the work.
Meet our senior leadership, along with the AI teammate we built to work alongside us.
Paul
Founder / Product Designer / AI Systems Architect
Founded Media Mechanic in 2008
Brings business requirements, interface design and technical direction together. Creator of GearHead, with hands-on experience across AI behavior, memory, orchestration and integrations.
More about Paul →
Sharan
Project Manager / Lead Developer
12 years with the team
Started on his first Media Mechanic project as overflow help. Twelve years of reliable delivery later, he is the lead Paul trusts most to take a scope and get it built, on time and without drama.
Bob
SEO / Digital Marketing / Animation Chief
10 years with the team
Years of experience across digital marketing, SEO, illustration, video, animation and WordPress. Produces ad campaigns at pace and helps clients choose the online marketing that will actually pay off.
Vivek
Senior Developer
7 years with the team
Joined as a junior developer helping across a handful of projects. Now the primary day-to-day developer on most large custom web application builds, from data models through deployment.
Vicky
Finance
15 years with the team
Keeps the Ts crossed and the Is dotted. Handles every incoming and outgoing payment, contract and invoice, backed by more than thirty years in company financials.
GearHead
AI Teammate / Coding & Research Assistant
Built by our team. Put to work by our team.
Our resident robot helps with rapid prototyping, bug fixing, QA and repetitive development work. He is also our showcase: a working AI business platform built to serve as a member of the team.
Meet GearHead →
Our junior developers have also been with us for more than four years. A trusted network of contractors adds specialist skills and capacity when a project needs them.